Updated as of ..4/25/2024

Specials


Skirmish Action Rules and Miniatures


On Military Matters Rules-Reviews, Notes and Feedback



Your Shopping Cart





Military Novels
Military Art
Toy Soldiers
Military Models
Wargaming
Wargaming Rules
Unit Histories
Militaria
Arms & Armor
Uniforms
General Military History
Ancients
Dark Ages
Middle Ages
Renaissance
16th Century
17th Century
Thirty Year's War
English Civil War
Late 17th Century
18th Century
Marlburian
War of the Austrian Succession
Seven Year's War
American War of Independence
French Revolution
19th Century
Napoleonics
War of 1812
US Indian Wars
Mexican American War
Crimean War
Indian Mutiny
Garabaldi Wars
American Civil War
American West
German Wars of Unification
Austro-Prussian Wars
Franco-Prussian Wars
Colonial Wars
Anglo-Boer Wars
Spanish-American War
20th Century
Aviation
Armored Fighting Vehicles/Artillery
Naval:1880-2000
Russo-Japanese War
Mexican Revolution
Balkan Wars
World War One
Russian Revolution
Spanish Civil War
Italian-Ethiopian War
Russo-Finnish War
World War Two
Post WWII
Korean War
French-Algerian War
Arab-Israeli Wars
Vietnam War
Modern War
Boardgames
Weapons
Command
Raids
Duel
Battle Orders
Modelling
Fortress
Essential History
Combat Aircraft
Aircraft of the Aces
Old Vanguard
New Vanguard
Campaign
Elite
Warrior
Men-at-Arms
French & Indian War
Videos
Magazines and Periodicals

Top

Your Shopping Cart



We accept the following, plus checks or cash

WORLD AT WAR # 79: Rising Sun Over China: Japan vs China 1931 - 1937.

WORLD AT WAR # 79: Rising Sun Over China: Japan vs China 1931 - 1937.
by various

1-956079

Rising Sun Over China: Japan vs China 1931-1937 is a two player operational - strategic level wargame covering the campaigns in northern China, 1931 to 1937. These campaigns revolved around the regions of Manchukuo (Manchuria) and Menjiang (Inner Mongolia), and culminated in the Japanese invasion of China proper, taking the capital at Peiping (Peking). There was also the possibility of Soviet intervention.

The Japanese objective is to gain control of northern China to provide a strategic advantage for the ensuing Sino-Japanese War that commenced in July 1937. The Chinese objective is to retain control of strategic regions of northern China, thereby forestalling a larger Japanese invasion. Each hex on the map represents 75 kilometers across.

Each turn of play represents one year of operations. Japanese ground units are divisions and brigades. Allied Japanese as well as most Chinese units are at the army and corps level, representing shifting arrays of forces. Air units represent various numbers of sorties needed to accomplish missions.

Contents: One 22 x 34 inch map; 176 counters; and magazine with historical background.

1 vol, 62 pgs 2021 US, DECISION GAMES
NEW-pb, available mid July 2021 ......$40.00 rct

Add to Cart

Updated as of 4/25/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price