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MONTELIMAR: Anvil of Fate

MONTELIMAR: Anvil of Fate
by Starkweather, Adam

1-COM1071

As the Allies advanced out of the Operation Dragoon Bridgehead, they suffered from too much success. All of Southern France lay before them and where next was debated in the Allied High Command. With indecision also came several supply shortages that accompany rapid advance. What the Allies wanted to do was also limited by what they could do. The Germans they were facing were getting desperate as the Allied advance, as stunted as it was, was moving behind the 19th Army and facing annihilation, knew the only way out was through the narrow Rhone Valley.

The Allies finally realized the importance of the Rhone Valley and, finally, on August 21, moved to secure the high ground north of Montelimar - blocking the entire 19th Army's escape route. At first, just a small task force blocked the way and while pressed hard, they barely held until Allied reinforcements entered the fray. The Germans were also rapidly reinforcing the area until Montelimar became the focal point of the entire war in the south. A furious battle would be fought over eight days with both sides claiming victory. The Allies mauled the Germans getting away - but the Germans did in fact get away.

Montelimar is the third game of the Company Scale System and the first volume of the 'Liberation' series covering the battles of France and Germany in 1944 and 45. Both sides attack and defend, and the fate of all of Southern France weighed in the balance.


Details:
Complexity: 7 (out of 10)
Solitaire Suitability : 8 (out of 10)
Time Scale: 2 hours per game turn
Map Scale: 500 meters per hex
Unit Scale: Company/platoon
Players: 1-4
Playing time: 2-50 hours
Designer: Adam Starkweather
Artist: Antonio Pinar

Scenarios:
Scenario 1: The Feint (4 turns, 1 map)
Scenario 2: Strike to the East (6 turns, 1 map)
Scenario 3: 11th Panzer Attacks! (8 turns, 2 maps)
Scenario 4: Task Force Butler Stands Alone (34 turns, 3 maps)
Scenario 5: The Germans Try to Push Through Again! (8 turns, 2 maps)
Scenario 6: The Ordeal (40 turns, 5 maps)
Scenario 7: The Campaign Game (78 turns, 5 maps)
Scenario 8: Campaign Game with CC Sudre (78 turns, 5 maps)

Components:
5 22x34-inch maps
6 countersheets
1 rules booklet
1 scenario booklet
8 player aids
2 d10 dice
Box and lid

1 vol, 1 pgs 2018 US, COMPASS GAMES
NEW-box ......$139.00

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Updated as of 4/25/2024

ABBREVIATIONS: dj-dust jacket, biblio-bibliography, b/w-black and white, illust-illustrations, b/c-book club addition.
rct - recent arrival or pending publication, spc - OMM Special Price